Monday 15 December 2014

Assassin’s Creed: Unity

Assassin’s Creed: Unity

A new time period, a new protagonist, and new consoles promise to usher a new era for the Assassin’s Creed series, but does Unity manage to deliver? by Murali Venukumar

Familiarity breeds contempt; or at least that’s how the old adage goes. I’ve tried approaching Assassin’s Creed: Unity with new eyes, but it’s near impossible to separate it from the past. The past, in this case, is an endless stream of Assassin’s Creed games looking to capitalise (pun intended) on the success of the first titles in the series. The weight of history is sometimes difficult to shed, especially as gamers have grown ever more jaded, seeing through flimsy bi-annual iterations and lore diluted with overuse. The series, as it stands, is in danger of becoming another yearly release, troubling absolutely none of the end-year GOTY chart builders. Some would say it has already crossed that line.

Just Dance 2015

Just Dance 2015

Ubisoft’s latest dancing game makes sure no one stays off the floor with its wide variety of songs and easy accessibility. by Gagan Gupta

Love them or hate them, but you can’t deny the appeal of dancing games and their ability to get even the most two-left-footed dancer trying his luck on the floor. On face value, Just Dance 2015 seems like just another sequential update, and it largely is. It has the standard fare of an updated tracklist, better visuals and overall presentation, and some additional features. But the one thing it does, which makes the game immensely more accessible than any of it’s predecessors, is remove dependency on any of the additional PlayStation or Xbox accessories to play the game.

Call of Duty: Advanced Warfare

Call of Duty: Advanced Warfare

Exo suits are awesome, but are they the game changer the Call of Duty series requires? by Arjun Kumar

It’s that time of the year again when a new Call of Duty is unleashed upon the world, but instead of greeting this year’s instalment with feverish excitement, it has been greeted with apprehension. A large part of that can be attributed to the colossal f**k up that was Call of Duty: Ghosts, with franchise fatigue coming in as a close second. But to my surprise, developer Sledgehammer Games has delivered an enjoyable Call of Duty game with a solid single player-campaign, with enjoyable, fastpaced multiplayer to boot. The game isn’t without its issues, but it is without a doubt a massive step up from last year’s effort.